The biggest consumer-facing change is the addition of Rumble Pak support. It was released in July 1997 and is often considered the definitive version of Mario 64. Other than that, you’re mostly playing the same game, glitches and all.Įnter the Super Mario 64 Shindou edition. Text scrolls differently, the Japanese version has fewer voice-lines, a couple of stars spawn differently, and Mario can even dab in the Japanese version. These two versions have quite a few differences, but they’re so small that most folks won’t even notice. The Japanese version which released on June 23rd, 1996 or the American version which came out September 29th, 1996. Speedrunners mainly use one of two versions to speedrun Super Mario 64. Let’s break it down in the simplest of terms.
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